My PlayHome

Some research has shown that today’s children are less creative than previous generations, and many point their fingers at the digital era. It makes sense, to an extent. For example, a child who would have once been engaging in imaginative play with action figures and Beanie Babies is now playing with apps and video games. In a large majority of these digital games, imagination is not required; the goal is to win or earn points, and there are only a set number of ways to do so. Thankfully, I don’t think this shift is quite as terrible as some make it out to be. First, common sense parenting (and teaching and therapy) includes knowing how to provide balance–not letting kids play with an iPad every waking minute but realizing that the digital world provides some great opportunities, too. Second, that digital world is actually starting to allow more creativity on the part of the user. My PlayHome is a perfect example.

What It Is: A digital doll house by Shimon Young.

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